AI Insights · Timothy · October 2021
Top 5 Educational Games on iOS in the US for Q3 2021
Discover the performance of the top 5 educational games on iOS in the United States during Q3 2021, including trends in downloads, revenue, and active users.
In Q3 2021, the top 5 educational games on iOS in the United States showcased varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance:
ABCmouse: Reading & Math Games saw a notable increase in weekly revenue, peaking at approximately $699K in mid-August. Downloads fluctuated but peaked at around 44.6K in early August. Weekly active users remained relatively stable, with a slight decline from 218.8K to 220.7K by the end of September.
Kiddopia - Kids Learning Games experienced consistent weekly revenue, with a peak of approximately $367K in mid-August. Weekly downloads saw a significant jump to 39K in early September, while active users hovered around the 600K mark, peaking at 642.7K in early August.
Lingokids - Play and Learn displayed steady revenue, peaking at $233K in mid-September. Downloads showed a significant spike to 40.8K in early July, though they dipped mid-quarter before recovering to 35K by the end of September. Active users followed a similar trend, starting at 106.2K and ending at 64.1K.
Noggin Preschool Learning App maintained a stable revenue stream, peaking at $229K in late September. Downloads were relatively steady, reaching a high of 16.9K in late September. Active users showed a slight increase from 125.6K at the beginning of July to 120.3K by the end of September.
HOMER: Fun Learning For Kids saw a gradual increase in weekly revenue, peaking at $151K in late September. Downloads remained consistent, with a peak of 10.3K in late June. Active users saw a slight decline, starting at 31.8K and dropping to 24.9K by the end of September.
These trends highlight the dynamic nature of the educational games market on iOS in the United States. For more insights and detailed analytics, visit Sensor Tower.